![]() ![]() As such, every sequence unused in Diamond & Pearl naturally goes unused here too, with a few that were previously used now no longer being so as well. The entire soundbank from Diamond & Pearl is carried over. It is worth noting that these are actually found after the used sprites. Their filenames are firebox, skybox, icebox, waterbox and grassbox. Same as above, but this time it depicts a green-haired male NPC.Įarly gray versions of the Rotom items can be found in the files for overworld sprites. The developers actually went for a similar design in early versions of Diamond and Pearl. This sprite set is in the style of FireRed and LeafGreen. The unused version looks more stretched-out, making the sprite seem fat. The red text reads "ketsuban", which translates to "missing number".Ī different version of the large NPC's sprite. The sprite is a placeholder that occupies twelve slots. The unused sprite for its Origin form was actually shown in a pre-release screenshot.Īn alternate unused animation frame for Shaymin in its Land Form however, different sprites are used for the first and second animation frames. The game uses different sprites for the different animation frames. Alternate unused animation frames for Giratina's Altered and Origin forms, respectively. ![]()
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